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SUPERHOT isn’t your average first-person shooter. Developed and published by SUPERHOT Team, it was released on February 25, 2016. In this title, time only moves when you move — every step, glance and shot depends on your motion. It’s a unique blend of action and strategy, and somehow it works perfectly.

At first, SuperHot feels calm. You’re standing in a clean white room. Nothing moves. Then you take one step, and suddenly, chaos begins — bullets crawl through the air, enemies rush in slow motion, and you realize you’re inside a puzzle made of gunfire.
Standing still makes time freeze. Move again, and danger returns. You can grab weapons, throw objects, or even steal guns from enemies mid-fight. It’s not about who shoots faster, but who thinks smarter.
W / A / S / D: Move around
Mouse: Aim or look around
Left Click: Fire or hit
Approach + Click: Pick up or throw items
Sometimes it’s better to stop completely and watch what’s happening. Waiting for the right moment saves you more than rushing ever will. You can also break things or use the environment as cover — bottles, chairs, even walls can save your life if used well.
What makes SuperHot so special is how it changes your mindset. You don’t play it by instinct; you play it by observation. Every round feels personal, and the more you play, the more you learn to trust your timing.
It’s not a game about speed — it’s about control. The clean visuals, echoing sound effects, and slow-motion chaos give it a strange beauty that’s easy to remember.
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