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Orbit Kick launded in 2025 as a small casual project built around one idea: strike the ball at the right moment and watch it travel as far as your power allows. Every run feels like a quick challenge—hit clean, earn coins, and strengthen your stats for the next attempt. As you push the distance higher, new balls and fresh locations open up, giving each kick a different rhythm.

Every run begins with your character preparing a shot. A moving power meter determines the strength and angle of your kick. When your tap lands at the highest point of the meter, the ball launches with maximum power. Each meter you travel is converted into coins, which can be spent on upgrades. After reaching certain distance marks, such as 1000 m or 2000 m, the game automatically unlocks a new ball design and a new location. This constant progression makes each run feel slightly different and gives players a clear goal to chase.
Orbit Kick controls are extremely simple—tap or click once to strike the ball. The challenge is in reading the timing bar correctly as its speed increases. A clean hit can send the ball rolling, bouncing, and flying across the map for huge rewards.
To improve faster, start with Power upgrades since they boost overall distance during the early stages. Bounce becomes more valuable later when the ball needs to maintain momentum after the initial hit. Try to focus on the rhythm of the meter rather than its color or speed changes; this makes perfect taps easier and more consistent.
Orbit Kick revolves around three upgrade factors: Power for stronger strikes, Bounce for longer rolls, and Offline Earnings for passive coins between sessions.
Yes, each milestone pushes the required distance higher.
They help with longer runs once unlocked.
Precision timing has the biggest impact, while upgrades support your performance.



















